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The Characters of Seven Mile Bottom

Alaric

Alaric

  • Clan: Belthari
  • Interests: Agricultural Science, Mythology, Ethnography
  • Background:
    • Raised in Belthara among the Belthari, where farming practice and folklore are passed down together through habit rather than formal teaching.
    • Came to Seven Mile Bottom deliberately, believing it was a place where Belthari folklore might finally be proven true through patient work.
  • Characteristics:
    • Patient and methodical in his daily work.
    • Relies on observation and repetition rather than theory.
    • Avoids drawing attention to himself - often unsuccessfully
  • Narrative Hooks:
    • Believes in Belthari folklore. Other villagers find his believes naive or even ridiculous. Therefore he hides them but occasionally slips up. Ironically his believes are obviously true in the mirror wold (onions make you cry, chillies are hot ...)
Azar

Azar

  • Clan: unknown
  • Interests: Literature, Rhetoric, Media
  • Background:
    • Raised in Stoneport in a family of tavernkeepers, where stories functioned as currency and embellishment was a practical survival skill.
    • Left Stoneport after an unspecified incident and resettled in Seven Mile Bottom, seeking a quieter place where his past would not immediately follow.
  • Characteristics:
    • Embellishes. Treats stories as tools rather than records.
    • Loves winding people up
  • Narrative Hooks:
    • Has gotten himself into yet undefined trouble in Stoneport and moved to Seven Mile Bottom
    • Well known throughout Wendmor
    • Loves to feed Riku with misinformation
    • Boasts a lot but chickens out in mildly dangerous situations
    • Retells things with vast embellishments
Bayak

Bayak

  • Clan: Strighel
  • Interests: Ecology, Philosophy, Religious Studies
  • Background:
    • TBD
  • Characteristics:
    • Speaks rarely and without urgency.
    • Spiritual. Emphasized meaning over fact.
    • Avoids crowds, is a bit of a loner.
  • Narrative Hooks:
    • Can see in the dark and tiny things that are far away
Bella

Bella

  • Clan: unknown
  • Interests: Sociology, Nutrition, Psychology
  • Background:
    • Originally from Seven Mile Bottom, running the village bakery as a steady, everyday presence rather than a public figure.
    • The bakery became an informal gathering place where people share food, news, and worries without ceremony.
  • Characteristics:
    • Keeps track of who is struggling and who is doing well.
    • Uses cakes to defuse tension.
    • Notices small changes in people’s mood and behavior.
    • values community over individuality (at all cost)
  • Narrative Hooks:
    • Always brings people together. Bakery is the village hub, everybody is welcome and accepted.
Enzo

Enzo

  • Clan: Ashkarian
  • Interests: Physics, Materials Science, Engineering
  • Background:
    • Born and trained in Ashkar Deep within Mount Kareth, learning smithing among the Emberborn where heat, stone, and pressure are abundant.
    • Came to Seven Mile Bottom out of curiosity, drawn by reports of Mirror-touched materials that behave differently from volcanic ores.
  • Characteristics:
    • Obsessive about quality and precision.
    • Becomes visibly irritated by imprecision or shortcuts.
    • Trusts process and measurement more than people.
  • Narrative Hooks:
    • Gets bogged down in perfection and precision
Kaira

Kaira

  • Clan: Kharu
  • Interests: Military Science, Statistics, Computer Science
  • Background:
    • Raised in the oasis town of Tarsuun among the Kharu, trained from an early age in vigilance, interception, and controlled response.
    • First came to Seven Mile Bottom as a trader and escort for Mirror Shard exchanges, later remaining as the village’s protector from Blingo raids.
  • Characteristics:
    • Assesses situations in terms of threat, probability, and response.
    • Prefers clear rules, clear plans, and clear outcomes.
    • Impatient
  • Narrative Hooks:
    • Can't stand still - always keen to move on.
    • Suspects enemies everywhere always
Kalina

Kalina

  • Clan: Anaru
  • Interests: Art History, Anthropology, Cultural Studies, Linguistics
  • Background:
    • Raised among the Anaru in Luanao, learning to weave and encode memory in cloth before formal written records.
    • Settled in Seven Mile Bottom to work with Luna’s dyes.
  • Characteristics:
    • Expresses people, events, and agreements through patterns, fabrics, arts, and objects.
    • Pays close attention to names, words, phrases, and how things are said.
    • Acts as keeper of shared history.
  • Narrative Hooks:
    • Repeats and specifies interesting words.
Luna

Luna

  • Clan: Velari mother and father TBD
  • Interests: Botany, Medicine
  • Background:
    • Raised in Florenne, learning plant use and healing through close observation rather than formal instruction.
    • Came to Seven Mile Bottom to practice independently, later forming a working partnership with Kalina through shared testing of dyes and materials.
  • Characteristics:
    • More interested in plants than in people.
    • Thinks in terms of properties, interactions, and side effects.
    • Easily distracted.
  • Narrative Hooks:
    • Gets distracted and finds a new herb
Mina

Mina

  • Clan: unknown
  • Interests: Culinary Arts, Chemistry
  • Background:
    • Raised on the free haven of Tortugena, where life favores improvisation, adaptability, and practical trust over formal rules.
    • Came to Seven Mile Bottom carrying that approach into her cooking, blending new ideas freely rather than following established tradition.
  • Characteristics:
    • Enjoys provoking reactions and stirring situations.
    • Experiments freely and rarely follows instructions exactly.
    • Treats mistakes as part of the process rather than failures.
    • Chaotic
  • Narrative Hooks:
    • She knows how to get to Tortugena safely (nobody else does)
Nalani

Nalani

  • Clan: Keldrek
  • Interests: Environmental Science, Economics, Systems Theory
  • Background:
    • Raised in Haldaland among the Keldrek, shaped by a culture that values endurance, distance, and careful stewardship of limited resources.
    • Came to Seven Mile Bottom after her Release.
    • Returns once a year to the feast of Homecoming.
  • Characteristics:
    • Endures discomfort without complaint.
    • Thinks in terms of limits, reserves, and long-term consequences.
    • Patient.
Riku

Riku

  • Clan: unknown
  • Interests: Applied Biology, Zoology, Political Science, Law
  • Background:
    • Born and raised in Seven Mile Bottom, learning tanning through routine, repetition, and practical necessity rather than instruction.
    • Has remained in the village by choice, favoring familiar methods and stable outcomes over change or expansion.
  • Characteristics:
    • Prefers familiar routines and proven methods.
    • Distrusts new ideas, especially when they come from outsiders.
    • Selectively accepts information that confirms his existing views.
    • Starts with a preferred solution and looks for or invents evidence
  • Narrative Hooks:
    • Falls for Azar's misinformation and joins quest to get it debunked
Taren

Taren

  • Clan: Helvar
  • Interests: Geology, Materials Science, Music
  • Background:
    • Born in Alrenfjell. As a small Helvar, he is trained as a mason (giant Helvar are Quarrymen).
    • Has settled in Seven Mile Bottom, contributing steady labor. Does all sorts of builder jobs.
  • Characteristics:
    • Enjoys singing and socializing more than finishing tasks precisely.
    • Works best in familiar settings and routines.
    • Tends to underestimate long-term consequences.
    • The perfect is the enemy of the good
  • Narrative Hooks:
    • Happy to leave things half finished as soon as they are functional. Sees decorations and perfection as waste of time.
    • Has a bit of an inferiority complex because he is a little Helvar and would prefer to be a grand Helvar.
Tey

Tey

  • Clan: Farwatch (needs better name)
  • Interests: Geography, Mathematics, Astronomy
  • Background:
    • Raised in Ridge End among the Farwatch, growing up with constant exposure to sea, sky, and long-distance observation.
    • Left home to pursue cartography and astronomy, driven by restlessness and a persistent pull toward distant places.
    • His goal in life is to complete a Map of the Mirror World
  • Characteristics:
    • Thinks in abstractions and spatial relationships rather than personal stories.
    • Prefers maps, numbers, and models to direct experience.
    • Keeps emotional distance from people and places.
    • Focused on taking personal advantage (e.g. a quest is only useful when it has a map in it)
  • Narrative Hooks:
    • Comes in at the end of quests and collects map fragments
Tiresia

Tiresia

  • Clan: unknown
  • Characteristics:
    • reduced to managing user settings
Viktor

Viktor

  • Clan: unknown
  • Interests: History, Information Science
  • Background:
    • Raised in Lowhaven and trained as an archivist, developing a careful approach to recording, preserving, and verifying knowledge.
    • Came to Seven Mile Bottom to study Mirror World alignments more closely, establishing the Ember Archives as a place of controlled research.
  • Characteristics:
    • Records information carefully and resists summarizing too early.
    • Prefers primary sources over retellings.
    • Becomes uneasy when records are missing, altered, or contradictory.
  • Narrative Hooks:
    • Usually the end of quests. Collects, archives and refines new knowledge